There is an abundance of flash games for gamers to enjoy all around the web, but for the most part, these games are not multi-player games. Players can play the games at the same time on some of the more popular sites, but not together against each other. Come2Play has the answer, a networking application programming interface (API) for Flash developers. This gives developers the chance to concentrate on the games and not worry about the networking side of things.

The networking API is released under the GNU Lesser General Public License, meaning anyone can freely use the API and incorporate networking into their games. The, current, API supports two players at a time, but they plan to add more players and get to the point of having as many players as your game wants. All games developed with the networking API can be automatically ported to Facebook and OpenSocial apps.

If you are a developer and this sounds too good to be true, there are stipulations. The games developed using Come2Play’s API need to be hosted on their servers. The games will be published in Come2Play’s game galleries and channels by default. The last stipulation is Come2Play is allowed to wrap advertisements in the game wrappers and the pre-loading screen. Come2Play does split the ad revenue 50/50 with the developer.

The API sounds like a great option for developers. The API comes with stipulations, but they are not that hard to deal with and developers are still able to make money using the API. It would be worth it to the developers because gamers like to play games against each other.

Thanks TechCrunch

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