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	<title>Comments on: Atari, Going Old School?</title>
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	<link>http://casualgamerchick.com/2008/05/23/atari-going-old-school/</link>
	<description>A Blog About Everything To Do With Casual Gaming</description>
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		<title>By: Brett Seyler</title>
		<link>http://casualgamerchick.com/2008/05/23/atari-going-old-school/comment-page-1/#comment-2517</link>
		<dc:creator>Brett Seyler</dc:creator>
		<pubDate>Sat, 24 May 2008 14:36:55 +0000</pubDate>
		<guid isPermaLink="false">http://casualgamerchick.com/?p=1759#comment-2517</guid>
		<description>No problem Jennifer.  As I mentioned, it&#039;s just way cool to see the online gaming trend catching the interest of bigger players in the industry.  If you guys have questions about InstantAction, I&#039;m happy to help.  On the Mac thing...the site really is just in beta, that&#039;s not a gimmick :)  Mac support is in the works.  We know how difficult it is for Mac fans to find good gaming experiences so we&#039;ll get there sooner rather than later.</description>
		<content:encoded><![CDATA[<p>No problem Jennifer.  As I mentioned, it&#8217;s just way cool to see the online gaming trend catching the interest of bigger players in the industry.  If you guys have questions about InstantAction, I&#8217;m happy to help.  On the Mac thing&#8230;the site really is just in beta, that&#8217;s not a gimmick <img src='http://casualgamerchick.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Mac support is in the works.  We know how difficult it is for Mac fans to find good gaming experiences so we&#8217;ll get there sooner rather than later.</p>
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		<title>By: Jennifer</title>
		<link>http://casualgamerchick.com/2008/05/23/atari-going-old-school/comment-page-1/#comment-2516</link>
		<dc:creator>Jennifer</dc:creator>
		<pubDate>Sat, 24 May 2008 14:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://casualgamerchick.com/?p=1759#comment-2516</guid>
		<description>Brett,

Sorry for the mis-conception, originally we thought it was perhaps ActiveX based or something, because it won&#039;t work on the Mac :(

My husband test drove some of the games at work and was instantly addicted. Perhaps this concept of &quot;not being a flash only site&quot; requires its own write-up!</description>
		<content:encoded><![CDATA[<p>Brett,</p>
<p>Sorry for the mis-conception, originally we thought it was perhaps ActiveX based or something, because it won&#8217;t work on the Mac <img src='http://casualgamerchick.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>My husband test drove some of the games at work and was instantly addicted. Perhaps this concept of &#8220;not being a flash only site&#8221; requires its own write-up!</p>
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		<title>By: Brett Seyler</title>
		<link>http://casualgamerchick.com/2008/05/23/atari-going-old-school/comment-page-1/#comment-2515</link>
		<dc:creator>Brett Seyler</dc:creator>
		<pubDate>Sat, 24 May 2008 08:34:57 +0000</pubDate>
		<guid isPermaLink="false">http://casualgamerchick.com/?p=1759#comment-2515</guid>
		<description>Great write-up.  We think it&#039;s fantastic that Atari is recognizing this trend and that they have a lot to offer the future of online gaming if they choose to embrace it and embrace it early.  

A note on the information above: it&#039;s a common misperception that InstantAction.com is a place for Flash games or only for GarageGames own titles, and that needs clarifying here.  InstantAction.com is open to any developers using any technology.  All games currently on the site are not Flash-based, but rather, console-quality games made with C++ game engines rendering at full speed and power by the client&#039;s machine.  For developers, there is no need to use GarageGame&#039;s Torque engine or build the came with Flash.  Games made with almost any technology (including Unreal, Quake, Java, Python, etc.) can be integrated into the platform with less effort that a typical console port.  We&#039;re working with many developers to promote digital distribution and smaller scoped games with realistic budgets through InstantAction.  Of the games currently available through InstantAction now, only half have been developed by GarageGames Studios.  It&#039;s our goal to keep making the kinds of games we like to play, and publish them through InstantAction and other downloadable channels potentially.  There&#039;s real opportunity is for 3rd party developers to deliver their games streaming, right in the web, to the 260 million graphics-enabled, broadband-connected PCs out there.

-Brett Seyler
GG</description>
		<content:encoded><![CDATA[<p>Great write-up.  We think it&#8217;s fantastic that Atari is recognizing this trend and that they have a lot to offer the future of online gaming if they choose to embrace it and embrace it early.  </p>
<p>A note on the information above: it&#8217;s a common misperception that InstantAction.com is a place for Flash games or only for GarageGames own titles, and that needs clarifying here.  InstantAction.com is open to any developers using any technology.  All games currently on the site are not Flash-based, but rather, console-quality games made with C++ game engines rendering at full speed and power by the client&#8217;s machine.  For developers, there is no need to use GarageGame&#8217;s Torque engine or build the came with Flash.  Games made with almost any technology (including Unreal, Quake, Java, Python, etc.) can be integrated into the platform with less effort that a typical console port.  We&#8217;re working with many developers to promote digital distribution and smaller scoped games with realistic budgets through InstantAction.  Of the games currently available through InstantAction now, only half have been developed by GarageGames Studios.  It&#8217;s our goal to keep making the kinds of games we like to play, and publish them through InstantAction and other downloadable channels potentially.  There&#8217;s real opportunity is for 3rd party developers to deliver their games streaming, right in the web, to the 260 million graphics-enabled, broadband-connected PCs out there.</p>
<p>-Brett Seyler<br />
GG</p>
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		<title>By: Atari Going Low Budget? &#124; Game Stooge</title>
		<link>http://casualgamerchick.com/2008/05/23/atari-going-old-school/comment-page-1/#comment-2513</link>
		<dc:creator>Atari Going Low Budget? &#124; Game Stooge</dc:creator>
		<pubDate>Fri, 23 May 2008 22:33:53 +0000</pubDate>
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